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2007年7月2日

您當前瀏覽文章從 微軟視窗景色兼容軟件2007年7月2日.

更新在窗口最後額外


巴里Goffe
窗口景色主任,最後
微軟公司

當我們發射時限景色於2007年1月,我們辨認了窗口最後額外作為供給窗口景色最後顧客添加物的獨特的系列。 迄今,我們發布了四套額外†「窗口Hold†™Em、16個語言組裝為窗口多語言用戶界面,安全網上關鍵備份和窗口BitLocker推進準備工具。 我們要告訴我們的窗口景色最後顧客我們活躍地工作提供我們辨認於1月的剩餘的額外。 我們的目標是提供最優質,最安全和最可靠的奉獻物,結果,并且我們在這些奉獻物繼續我們的工作。 我們為那麼很多時間花費道歉提供狀態更新給顧客。

我們打算在夏天結束時運輸窗口DreamScene和剩餘的20個語言組裝。 我們不會運輸在DreamScene內1月陳列的前二額外(窗口和剩餘的20個語言組裝),直到他們遇見我們的熱心customersâ需要的高質量酒吧€」并且我們相信我們可以在這個夏天以前達到那個酒吧。

來源:

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由computerboom寫 2007年7月2日沒有評論.
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景色用戶: 當心iPhone,大量sync問題

這是什麼 邁克爾DragoneArs Technica 張貼:

我們幾天測試iPhone現在,并且,當它仍然太早期的以至於不能顯露我們測試時的充分的結果,我們感覺強迫注意到, iPhone和窗口景色不一起很好總使用。 如果您朝向拾起iPhone,并且您是窗口景色用戶,準備與您的計算機搏鬥。

您也許想要看一看在評論那裡太:

看見: http://www.activewin.com/awin/comments.asp?HeadlineIndex=40022

由computerboom寫 2007年7月2日沒有評論.
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感謝, Tycho。

我知道它正因為我們是您的最涼快的箱子 採摘我們的到惡習. And, while I like Emerald and Ruby fine as names, if you want all the features, come on, you want ours. Does Ruby sound more ultimate than Ultimate? No. If Microsoft adopted a gem theme, we’d be Dawnstone.

Written by UltimateTeam on July 2nd, 2007 with no comments.
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WSUS and Ultimate Extras

WSUS and Ultimate Extras

Many Ultimate users will have never heard of WSUS, but a vocal minority will be interested in this blog entry. Currently, if your computer is administered by WSUS 2.5, you cannot install Ultimate Extras. So what’s going on?

First, for those not in the know, WSUS is Windows Server Update Services, a technology that allows IT administrators to deploy the latest Microsoft product updates to their users’ computers, or block updates they do not want users to install. If you are a home user, it is very unlikely WSUS is in your house (and you know if it is). However, if you are running Windows at work, then your company may have deployed WSUS.

If you want to see if your computer is administered by WSUS, it is easy. Open the Windows Update control panel and look at the line of text which begins “You receive updates:” If the text after that is “Managed by your system administrator” then WSUS is active, otherwise, not.

This all is very technical, and might sound pretty far afield from Windows Ultimate and Ultimate Extras, but it’s not. For instance, a number of small businesses are choosing Ultimate for its complete feature set

Click to continue reading "WSUS and Ultimate Extras"

Written by UltimateTeam on July 2nd, 2007 with no comments.
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Bandwidth is “free” as in “not”

While looking at our bandwidth usage spike after we posted the wallpaper, I was reminded of a conversation that Alex and I had about the Ultimate video we posted a few weeks ago. You saw the final version of the deployment (soapbox + download center), but there is a funny story behind how we decided to use those technologies that I can’t resist sharing.

The versions we posted, which are already much smaller than the original raw video, are still about 100 MB. Alex, since he was the one who put all the time into capturing the video’s content, was very eager to make it live. He thought the quickest way would be to use this site’s new download section. And of course he’s right. But that suggestion led to the following conversation.

Erik: There’s no way we should do that.
Alex: Why not?
Erik: We’ll run out of our bandwidth allotment.
Alex: Don’t we have infinite bandwidth?
Erik: Well, effectively. But not for free, we’ll start paying for it.
Alex: Really, when?
Erik: I don’t know. I haven’t seen our hosting contract.
Alex: How much are we talking? We have money for this sort of

Click to continue reading "Bandwidth is "free" as in "not""

Written by UltimateTeam on July 2nd, 2007 with no comments.
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What do we think about when creating content for Windows DreamScene?

Have you ever asked yourself: What are the attributes of a great piece of content for Windows DreamScene? I get asked this question a lot, particularly from people who are trying to create their own. The answer is rather long, so why not blog about it :)?

Turns out we think about many aspects before we deem something DreamScene worthy. I usually break my answer in three sections: 1) attributes of the content; 2) attributes of the rendering and 3) attributes of the encoding. What follows is an explanation for each of these sections…

From a content perspective:

  • Keep the camera angle static, so no zooming, panning etc or people will either puke or turn you off after a few seconds
  • Try to bring interest in the top quarter and bottom quarter of the video so that you can get motion coming through the glass surfaces in Vista
  • Keep the loop to about ~30 seconds in length
  • Make sure the content is visually appealing, and the composition of the frame is appealing
  • Beware of the areas of motion. Make sure that where there is motion, that the motion is not distracting. Make sure the type of motion doesn’t make folks dizzy or lean to one side etc
  • Make

Click to continue reading "What do we think about when creating content for Windows DreamScene?"

Written by UltimateTeam on July 2nd, 2007 with no comments.
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