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Ultimate Extras

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How use to use Windows Vista Ultimate Extras Sound Schemes in XP

Now if you interested in using the Windows Vista Ultimate Extras Sound Schemes for XP then all you need to do is follow the steps below..

1. Download Windows Vista Ultimate Extras Sound Schemes
Windows Sound Schemes for 32-bit (x86)
Windows Sound Schemes for 64-bit (x64)

 
2.Once it is downloaded, Extract the files through Winrar in a folder.

3.Now locate a file named "UltSound.inf" , right click on the file n click install. It will get installed in "C:\WINDOWS\Media\Schemes"

4. Now go to Control Panel > Sounds and Audio Devices > Sounds Tab and select watever new sound you want..
Source : {HACKS} Daily

Written by ShaDow on September 27th, 2008 with no comments.
Read more articles on otherSoftware and xp and Downloads and Ultimate Extras.

New Windows Ultimate Extras Now Available

Today we are excited to announce that 3 new Windows Ultimate Extras are now available for installation via Windows Update! This is the 6th wave of Ultimate Extras released by Microsoft exclusively for Windows Vista Ultimate users. Users will find the following Ultimate Extras waiting to be installed:

Microsoft ® Tinker (TM): Microsoft Tinker is a casual game that provides players with short puzzle game play sessions set in a warm, calming environment.

Ultimate Extras Sounds from Microsoft Tinker: Based on the positive feedback we received from the release of additional Windows Sound Schemes in April, we've integrated the unique audio sounds from Microsoft Tinker into a new sound scheme.

Windows ® DreamScene (TM) Content Pack #4 Windows DreamScene Content Pack #4 which adds three additional nature-setting Windows DreamScenes. 

Microsoft Tinker was developed for Microsoft as an Ultimate Extra by our Partner Fuel Industries.

Windows Ultimate Extras are only for Windows Vista Ultimate users and designed to add to their Windows experience. We will be shipping new Windows Ultimate Extras in the near future and will post additional information here on the blog when that occurs. 

Written by Chris Flores on September 23rd, 2008 with no comments.
Read more articles on otherSoftware and Microsoft Tinker and Windows Vista Ultimate and Windows DreamScene and Featured News and Ultimate Extras and Windows Vista.

Behind the Scenes of the Windows Vista Sound Schemes

I'm posting this on behalf of my colleague Steve Ball.

Hi, my name is Steve Ball and I'm a Principal Program Manager Lead on the Windows Sound Team. I'd like to take a moment and give some background on sound schemes in Windows as well as the new sound schemes released as Ultimate Extras and their relationship with the default Windows Vista scheme.

Default Windows Vista Sound Scheme
The default Windows Vista sound scheme was designed with the same principles that were used in designing the Windows Vista visual elements and desktop experience.  In contrast, the Windows XP sounds, while appropriate at the time and for that product design, were very ‘Western' and literal, using pianos and western orchestral instruments.   The XP sounds were designed to complement the ‘photo-realistic' Bliss desktop (blue sky, green grass photo.)  The Windows XP sounds can also be rather percussive and jarring in the context of day to day PC use, so it was an explicit goal to re-orchestrate the default Windows Vista sounds to complement the softer, cleaner theme and user interface elements in Windows Vista.  

For Windows Vista, it was an intentional design goal to avoid ‘reinventing' the User Interface language for sound.  For example, the "new mail" sound in Windows XP and in Windows Vista consist of the same pitches, interval, and timing. 


New Mail (Notify)

The Windows Vista ‘new mail' sound has simply been re-orchestrated to match the softer, more -rounded Windows Vista Startup Sound whose ‘sonic palette' was derived from the gentle and flowing Robert Fripp Soundscapes sessions that were recorded at Microsoft Studios in 2005 and 2006.   

Session 1: http://channel9.msdn.com/Showpost.aspx?postid=151853

Session 2: http://channel9.msdn.com/showpost.aspx?postid=287615

Fan Fact: The shutdown sounds for both of the new UE Sound Schemes are pulled directly from these Fripp sessions.  There are in fact two shutdown sounds included with each of these UE schemes - for each scheme, there is also longer shutdown sound in the %windir%/media/%scheme_name% folder that is actually too long to use as a Windows Vista shutdown sound -- but we included it anyway so Fripp fans could get a greater sense of context about where this shorter sound came from - or map it manually to a different sound event if they wish.

Here is some additional background about each of the new schemes:   

Ultimate Extras Glass Sound Scheme
The "Ultimate Extras Glass" sound scheme utilizes the same design language and principles as the default Windows Vista sound scheme, however, this set has an additional glassy ‘edge' that can be heard as a more percussive envelope applied to each of the sounds.   From one point of view, the sounds in this set feel like they are made with ‘glass' instruments.   The sounds in this set have a sort of clinking glass root with a polished or ‘frosted' haze effect applied to their outer surface - this is intended to be directly analogous to the transparent ‘glassy' window effects that are built-in to the Windows Vista chrome.

Ultimate Extras Pearl Sound Scheme
The Pearl sound scheme further extends the intentionally-subtle design attributes of both the Windows Vista default sound scheme and the Ultimate Extras Glass scheme, with less focus on reverberant, sometimes clinking  ‘glassy' sounds in exchange for a richer, milky, more percussive sonic palate.   The Pearl sounds are harder and less reflective and reverberant, more like the rich and rounded surface of a pearl in contrast to the fragile resonance of a wine glass.   More concretely, the Pearl sounds are cleaner, clearer, and brighter than the ‘Glass' sound scheme. 

Both of the new Ultimate Extras sound schemes embody more percussive elements in contrast to the soft edges of default Windows Vista sound scheme and they extend of the existing sound design language established by XP and Windows Vista.  Functionally, the percussive elements of these sound schemes may also help users hear Windows events from a greater distance, if that is desired.   They are intended to provide an extended personalization option for users who wish to differentiate their Windows Vista experience from the default experience.    

Occasionally, people stop me in coffee shops and cafes and ask:  did the Robert Fripp sounds make it into Windows Vista?  There is a long answer and a short answer.  Here is the short: the Windows Vista Startup Sound is the primary "Fripp" appearance in Windows Vista, although many of the new inbox sounds were orchestrated based upon the sound and feel of the hours of Fripp Soundscapes we recorded at our Windows Vista sessions.

For some additional background on the Windows Vista sounds, click here to check out our Windows Vista Sounds Q&A.

If there is interest, I can go deeper in future posts about any of these areas.

- Steve

Written by Chris Flores on June 13th, 2008 with no comments.
Read more articles on Sound Schemes and Robert Fripp and Steve Ball and otherSoftware and Audio and Featured News and Ultimate Extras and Windows Vista.

New Ultimate Extras Released

If you're running Windows Vista Ultimate and noticed two new Ultimate Extras have shown up on Windows Update - don't worry, your eyes do not deceive! Today we released two new Ultimate Extras: Windows Sound Schemes and Windows DreamScene Content Pack #3.

Windows Sound Schemes is a pack of 2 new sound schemes for Windows Vista: Glass and Pearl. For more details on the Windows Sound Schemes - click here. Brandon tells me his favorite sound scheme is the Glass scheme.  

Windows DreamScene Content Pack #3 brings you 3 new DreamScenes for your Windows Vista desktop. For more information on Windows DreamScene - click here. Here is a small preview of the new DreamScenes in Content Pack #3:

And be sure you keep your eyes on UltimatePC.com for more Ultimate Extra news in future as well as hot Ultimate Exclusives for Windows Vista Ultimate users.

Written by Chris Flores on April 23rd, 2008 with no comments.
Read more articles on Sound Schemes and Windowss DreamScene and Sound and UltimatePC.com and DreamScene and otherSoftware and Ultimate Extras.

Windows Ultimate Extras: Remaining Language Packs are live

Barry Goffe, Director of Windows Ultimate, today disclosed on windowsultimate.com that the remaining 18 language packs (with Serbian still forthcoming) have been made available via Windows Update. The additional supported languages are: Arabic Bulgarian Read More……(read more)

Written by Windows Vista Team Blog on October 23rd, 2007 with no comments.
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Windows Ultimate Extras: Remaining Language Packs are live

update:   because of a miscommunication, I mistakenly stated that the release of the Serbian MUI pack was held up; this is not the case — Serbian is indeed available as of today.

Barry Goffe, Director of Windows Ultimate, today disclosed on windowsultimate.com that the remaining 18 19 language packs have been made available via Windows Update.

The additional supported languages are:

  • Arabic
  • Bulgarian
  • Croatian
  • Czech
  • Estonian
  • Greek
  • Hebrew
  • Hungarian
  • Latvian
  • Lithuanian
  • Polish
  • Portuguese (Portugal)
  • Romanian
  • Serbian
  • Slovak
  • Slovenian
  • Thai
  • Turkish
  • Ukrainian

Also, this release includes an update to the lpksetup.exe installation component, correcting issues that affected some customers at installation.  We recommend you download and install this component before installing any language packs; the updated component can be found here.

A multi-language user interface (MUI) pack allows a user to run Windows Vista Ultimate in one of 35 36 available languages.  You can quickly switch among languages on a single installation of Windows Vista by associating a system language with your login name.

Barry also mentions his team’s plan to ship additional Extras soon, with details forthcoming.

Written by Nick White on October 23rd, 2007 with no comments.
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